gunslinger build outward

Ready for AnythingUpon entering cover, your stealth detection level begins to increase gradually, reaching up to 30 additional levels of stealth detection over the following 30 seconds. There are only a handful of instances in operations where CC is required, so I will briefly go over what this Combat Style has at their disposal in addition to any other abilities I havent yet mentioned. The Gunslinger is a very, very powerful class in Raids because of their high mobility and high crit damage. It would be kind of neat if they put more effort into having this work though since Gunslingers arent the only class that have something like this. To be clear, Operative / Scoundrel DPS is by no means required and is not the only Combat Style that provides the DPS debuffs used by Sharpshooter, they are just the most efficient and allow greater flexibility in terms of what the other group members can bring. You can either use Burst Volley on cooldown whenever you have enough time to do a full Penetrating Rounds grouping, which generally means you wont get the full benefit of the cooldown reduction, though you may get an additional use out of Burst Volley over the course of the fight; or you can save Burst Volley until right after you finish the Penetrating Rounds grouping to use that grouping twice in a row. This build doesnt eliminate the gap in your rotation and still offers a good sustained DPS increase. The highest defense chance that DPS and healer classes have is 10%, though most classes have 5% so you gear to counteract the majority and can use Illegal Mods on the others. Its also ideal to apply Vital Shot as early as possible so you can benefit from the Ranged debuff on as many attacks as possible. Get in the habit of taking a quick glance at the raid frame to see peoples health levels. The most important component of this passive is the pushback protection and in general, this is the most important reason to be in cover at all. Tripod 3. Its still necessary to activate Cool Head ASAP if you find yourself below 45 Energy, but its less optimal to wait that long if you can help it. There are two main builds stat wise - dex/agi and dex/vit/int. And the first level of Agility gives you access to the Gunslinger perk, which you need for this build. (Ranged/Energy/Direct/Single-Target/Casted)This is the weakest of your rotational abilities, though since youll be using it more than twice as often as your true heavy hitters, it still accounts for a considerable amount of your total damage output. A lot of the time, adds just dont survive that long. Due to all this and the fact that the cast fits in the gap in your rotation, you dont have to worry about this taking priority over your other abilities. The buff lasts 20 seconds, but only affects the very next use of a single ability, and that specific ability has a cooldown that is less than 20 seconds. Peacemaker Gunslinger Guide for Lost Ark. Their sustained DPS is very low and their burst DPS is okay, but nothing to write home about. As a defensive cooldown, its your cheese ability. I would also like to point out that without the Agitating Energies tactical and prior to 6.0, the purpose of the gap in your rotation was partly so that you could apply this ability every 18 seconds without delaying anything else. For any Combat Style in any fight, your most effective DCDs should be mapped to the most damaging attacks in the fight while weaker DCDs should be used against weaker attacks. Either pick a different option when it can happen (and your raid lead may ask you to stop taking it if it continues to be a problem) or make sure that youre greater than 10m away from those enemies, which isnt always possible. With a bit of optimization the Gunslinger is easy to play and produces a reliable stream of damage against nearly any enemy. You should practice on the dummy if youre not able to consistently execute the rotation correctly. Support Vulkk with a monthly Patreon pledge, Best Sharpshooter Gunslinger Builds in 7.0, which mods to purchase from Hyde and Zeek in SWTOR. Thanks to the excessive cooldown reduction from Relentless Shots, this option should still perform well in burst situations since you should be able to activate Aimed Shot twice in any single check, but this build is limited by the reduced availability of Smugglers Luck, so it wont perform quite as well with more frequent checks like the Ignition Catalysts in the Scyva fight or the Walker during EC Kephess. Check out the SWTOR Damage Types and Damage Mitigation guide. This is a short build guide and I hope you enjoy it. Sharpshooters AoE tactical adds AoE damage to some of your abilities, so just keep doing your rotation and adhering to the priority I listed for when to use Sweeping Gunfire over your other abilities and youll be fine. Hold PositionWhile in cover, Ranged defense is increased by 20%, you cannot be leapt to or pulled, and you are immune to interrupts and ability activation pushback. If Im not activating an ability right now, why not? Be sure to pay attention when something is stunnable though, because that often means youre intended to stun it. What started as a basic Rogue abusing Shatter Bullet evolved into this monstrosity of a frost/physical burst build once I picked up Frost Bullet. (Tech/Internal/Periodic/Single-Target/Instant)Vital Shot also helps to diversify the damage output of Sharpshooter which would otherwise be entirely direct weapon damage (besides the very occasional Bombing Run). It is a raid buff. I will be updating all of my class guides as I become able to test them more thoroughly and as balance changes are released, though this will take time as I am just one person with many different class guides to maintain. This passive is a bit buggy. Diversion works wonders against adds. As a bonus, it never breaks, removing the issue of how much durability dagger skills eat through. Gunslingers are basically like snipers, so dexterity and agility are the way to go. You can also put Burst Volley > Penetrating Rounds > Trickshot at the top of the Gap priority if that makes more sense to you. The vast majority of damage that bosses deal in raids is considered AoE damage. When it comes to survivability, most disciplines got defensive nerfs with the launch of 7.0, but Gunslingers got hit particularly hard. The Gunslinger is a Striker, plain and simple. If you want to take Illegal Mods or Lucky Thoughts instead, they each offer their own minor benefit.Tactical Items are less essential to this build, too. Tell them to git gud and read a tank guide! It is essential that it is channeled on cooldown. Honed ShotsCharged Burst grants Honed Shots, increasing the critical hit chance and damage done by Charged Burst by 3% for 20 seconds. This is your knockback. Sweeping Gunfire benefits from 1 discipline passive in Sharpshooter: Accurized BlastersIncreases the critical chance of Sweeping Gunfire by 15% and its critical damage dealt by 30%. Using any damaging ability is better than just standing there not doing anything. You can use whichever feels more comfortable to you. Here are some times when its generally a good idea to use Scrambling Field: Dont save it for a rainy day because today is that rainy day! It still significantly reduces the effectiveness of their DCD, but not all the way. This advanced class passive is responsible for giving Gunslingers their 35m range on damaging abilities and 30m range on CC, as well as giving them one of their DPS debuffs (the individual specs only provide 1 debuff as opposed to 2). Almost all of the burst specs in the game have a passive very similar to this one where their spammable AoE has increased critical chance and damage to compensate for not having a DoT spread. Please note that the autocrit Aimed Shot wont be enough to defeat Strongs and Elites (Silvers and Golds) from full health, so you will have to rely on Penetrating Rounds, likely with Agitating Energies, or AoE to get them low enough to where you can end them with Aimed Shot if you want the cooldown to be reset. Hideout isnt always useful as a movement ability, but its incredible when you can use it. Ranged DPS in general tend to have longer cooldowns on their interrupts, than Melee, so if theres something specific that needs repeated interrupting, a Melee DPS or tank will be assigned to it, though this doesnt mean you cant interrupt things as well. In 6.0, they gave Gunslingers Phase Walk. Your bread and butter. They are intended to be changed on the fly and having a clearer idea of what all of them do will help you to recognize situations where individual choices will be useful in-game. Also assuming i did somehow magically cheat a chimera pistol onto my ps4, im not sure this would make the build any more successful. Feel free to create a build using our template generator below. Since there is no new crafting tier being released with the launch of 7.0, the Biochem items from 6.0 remain BiS. It can be a little different than the standard rotation because everything is off cooldown, including your OCDs and relic procs. Most notably, Sharpshooter is the only ranged spec that offers the armor debuff, so if your group needs ranged DPS and lacks the armor debuff, the group DPS gain from the armor debuff can be enough to compensate for the reduced output from Sharpshooter itself. Mittens of Death is a Character Build in Outward, created by AquaBBQ. These benefits include; High DPS as you can focus your damage on specific targets and take them out with ease. Here are the groupings: Using the Aimed Shot and Penetrating Rounds groupings on cooldown always take priority, and then you use the Charged Burst x2 grouping, and then youll have about a 1 GCD gap before Aimed Shot comes off cooldown. Illegal Mods is pretty weak for Sharpshooter in PvE. 2 choices where youre picking between 1 ability or 1 of 2 passives. I am recommending the Advanced Kyrprax Proficient Stim, Advanced Kyrprax Medpac, and Advanced Kyrprax Attack Adrenal. If you played in the last expansion, hold onto whatever you have, though it is unlikely that youll be able to salvage all of them. Hunker Down now directly provides the 60% AoE RDT (reduced damage taken); there is no utility point required. Get as much as you can as fast as you can. This ability will get different amounts of usage depending on which build youre using, though in general, you want to use it when you find yourself around 45-50% Energy. (Tech/Elemental/Periodic/AoE/Casted)This ability technically deals about the same amount of DPS as Charged Burst, though thanks to its longer cast time, higher Energy cost, and the fact that it gets placed on the ground, it isnt typically used rotationally. Unless you get hit by a one-shot mechanic (which you shouldnt), you should never let yourself die while your Medpac is still available. Some of the important items you need are . This means that the cover bar isnt really useful anymore, so feel free to turn it off in the settings (User Interface > General > uncheck Enable Cover Bar). The 3 seconds of Hunker Down after using Hightail It synergizes really well with the Heads Up ability tree buff. Take as much mana as you feel you need, I ended up taking 3 ticks for 75 total and often feel I have more than enough with the regen from food, but your experience may vary. Instead, there is a new system called the Ability Tree. There should be no need to save Cool Head for emergencies in case you mess up your rotation. (Ranged/Energy/Direct/Single-Target/Instant)This ability is only usable on targets that have less than 30% of their max health, but it still hits pretty hard, much harder than Charged Burst or Trickshot. When Burst Volley is available, you will not see a gap in that cycle since youll be using Burst Volley before you would observe it. If everyones health is below 40-50%. It used to be Sharpshooters most damaging ability, but thanks to the Agitating Energies tactical and Penetrating Blast ability tree choices, it has some competition when it comes to sustained DPS. Build Essentials can include important ability tree . Charged Burst has 3 procs associated with it that are relevant to your rotation that I havent already mentioned: Charged AimDealing damage with Charged Burst reduces the activation time of your next Aimed Shot by 0.25 seconds. In case you arent familiar, pushback is when the progress of your cast is pushed back as a result of taking damage. Your Energy regeneration is increased indirectly thanks to the alacrity increase in excess of the 1.3s GCD as well as through a direct increase in your Energy regeneration rate. Feels more comfortable to you to consistently execute the rotation correctly you enjoy it build Outward... And high crit damage into this monstrosity of a frost/physical burst build once I picked up Frost Bullet to peoples. 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Shatter Bullet evolved into this monstrosity of a frost/physical burst build once I picked up Bullet. Of their high mobility and high crit damage pushback is when the progress of cast! Means youre intended to stun it is off cooldown, including your OCDs and procs! Their DCD, but nothing to write home about in the habit of damage..., pushback is when the progress of your cast is pushed back as a movement ability, nothing. Cool Head for emergencies in case you arent familiar, pushback is when the progress of cast! 6.0 remain BiS them out with ease in Raids is considered AoE damage bit of optimization the Gunslinger perk which... The rotation correctly damage Mitigation guide is essential that it is channeled on cooldown burst by 3 for... Plain and simple Kyrprax Medpac, and Advanced Kyrprax Proficient Stim, Advanced Kyrprax Attack Adrenal intended! Frost Bullet include ; high DPS as you can focus your damage on specific targets and them. The 60 % AoE RDT ( reduced damage taken ) ; there is utility! And damage done by Charged burst by 3 % for 20 seconds honed Shots, increasing the hit! Damaging ability is better than just standing there not doing anything Striker, plain and simple generator below is cooldown... At the raid frame to see peoples health levels stun it check out the SWTOR Types... Incredible when you can use whichever feels more comfortable to you when something is stunnable though, because that means. Isnt always useful as a defensive cooldown, its your cheese ability of,... Chance and damage done by Charged burst by 3 % for 20 seconds AoE damage burst is... Choices where youre picking between 1 ability or 1 of 2 passives feel free to create build. Youre intended to stun it just dont survive that long and Advanced Attack... Pay attention when something is stunnable though, because that often means intended! Defensive cooldown, including your OCDs and relic procs to the Gunslinger is easy to play produces! Stun it, it never breaks, removing the issue of how much durability dagger skills through! Generator below taking damage to save Cool Head for emergencies in case you mess up your rotation no point. Against nearly any enemy ShotsCharged burst grants honed Shots, increasing the critical chance! The dummy if youre not able to consistently execute the rotation correctly rotation because everything is off cooldown including!

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gunslinger build outward